* Now possible to form Trade Companies by assigning provinces to the Trade Company * With privateers in, the old Pirates are removed. * Several Privateer specific events added * Nations with over 20% of trade power in a Trade Node receives a Pirate Hunt CB aginst the privateering nations * The Pirate nation will act as a collecting merchant in the node, the sending nation receives 40% * Privateers will generated 1.5 times their trade power for the Pirate (PIR) nation.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |